top of page
kurtkork

Dragon Complete Guide – Type, Buff, Enhance




1 What is a dragon?

A support gear that can be assigned to a general to enhance that general’s abilities.


2 Advantages of dragons

  • Increases the general’s attributes.

  • Each dragon has its own buffs.

  • You can add buffs of your choice through refinement.

By training your dragon, you can receive these benefits.

A well-developed dragon will add approximately +100 or more to each of the general’s attributes, and will have greater buffs than a spiritual beast.

For example, a Spiritual Beast can buff a ranged troop’s attack by up to +30%. For dragons, theoretically, a maximum of +60% to +125% is possible. (in the case of dragon level 10) (The maximum value depends on the dragon)


3 Types of Dragons

There are a total of 11 types of dragons, but they can be roughly divided into the following two categories.

  • Pasture dragons

  • Sacred dragons (Dragon Cliff)


Pasture Dragon

  • Celtic Demon *red

  • Jawzahr *purple – light blue

  • Fafnir *purple


Sacred Dragon

  • Norway Ridge *light blue

  • The dragon of Thebes *gold

  • Nidhogg * black

  • Ladon *emerald green

  • Amaterasu Dragon *white

  • Colchian Dragon *green

  • Ziz *Purple – Pink

  • Yggdrasil *Light brown


NOTE – Some generals have skills that only work if you assign a dragon to them, but be careful, because the type of dragon may be specified.

4 Primary Usage of Each Dragon (Skill & Talent List)

Each dragon has a different buff (Skill & Talent (later mention)) and is roughly categorized into different areas of strength.

Therefore, you should decide which dragon to assign depending on what your general is good at.


Example of Dragon Attachment

Which dragon should be attached to which general depends on the progress of the game and the level of payment.

For small charge

  • Ranged General – Celtic Demon

  • Ground General – none

  • Mounted General – Fafnir

  • Siege General – none

  • Defense General – none

For medium charge

  • Ranged General – Celtic Demon

  • Ground General – Norway Ridge

  • Mounted General – Jawzahr

  • Siege General – Fafnir

  • Defense General – The dragon of Thebes

For heavy charges

  • Ranged General – Ladon

  • Ground General – Amaterasu Dragon

  • Mounted General – Ziz or Nidhogg

  • Siege General – Colchian Dragon

  • Defense General – Yggdrasil or The dragon of Thebes

  • (Secondary) Ranged General – Celtic Demon or Jawzahr

  • (Secondary) Ground General – Norway Ridge

  • (Secondary) Mounted General – Ziz or Nidhogg

  • (Secondary) Siege General – Fafnir


Uses for Fafnir and Jawzahr vary widely depending on the situation


Fafnir

Basically, mounted troops are its main use.

However, late in the game (guideline: k38 and above), when a strong siege machine is needed, a dragon for siege is required.

The dragons for siege are either Fafnir or Colchian, but Colchian is extremely difficult to obtain.

In this case, it is more realistic to use Jawzahr as mounted troops and Fafnir as a siege machine.


Jawzahr

The most common buff it has is the ranged buff, but it is inferior to the Celtic Demon in that aspect, so most people will mainly use it for other purposes. (mounted troops or defenders).

Mainly early game. (Approximate: less than k33) If you don’t have a Thebes Dragon, and your main force is ranged and mounted troops, with few ground or siege and not your main force.

-> Defender. (Ranged: Celtic Demon) (Mounted: Fafnir)

In the case of a defense with the ground as the main force (approx. k35 or so), attaching Jawazahr as a defender will not help much. Godzilla, the spiritual beast, may be more suitable (depending on the degree of Godzilla’s developing).

Mainly late in the game. (Approximate age: k38 and above) For players who need a strong siege machine unit. If you have Fafnir and do not have Colchian.

-> Mounted Troops. (Siege: Fafnir) (Ranged: Celtic Demon) (Defender: Yggdrasil or Thebes Dragon)

Mainly BoC and All-Star top rankers. If you have Nidhogg or Ziz.

-> Ranged General for secondary or reinforcements. (Mounted: Nidhogg or Ziz) (Ranged: Ladon or Celtic Demon) (Defender: Yggdrasil or Thebes Dragon) (Siege: Fafnir)


5 If you attach a dragon to other than the main general, does it work (Assistant, Duty Officer, Sub-city Mayor)?


Assistant

Basically no effect. The buffs/debuffs that the dragon has do not work.

However, if the Assistant general’s skill is a skill that is not activated without the dragon, it must be attached.


Duty Officer

No effect. The buff/debuff that the dragon has does not work.

However, it does increase the general’s power, so if power is included in the requirements to be a duty officer, you may put it on when you make the general your duty officer. (No problem if the dragon is removed after the assumption of office.)

Note – Attaching a dragon will increase the general’s attribute, but this does not count as a requirement for assignment.


Mayors of Subordinate City

Effective.

However, the buff is applied to soldiers in subordinate cities, not to the main army, so the benefit is quite small.

The debuff is effective (if a subordinate city is participating in the battle). This benefit is significant.


6 How to Get dragons?

Requirements for obtaining a dragon

Pasture Dragon

  • Celtic Demon

    • Pasture Lv26, 300,000 Gems

  • Fafnir

    • Pasture Lv.30, 1,400 Dragon Crystals

  • Jawzahr

    • Pasture Lv26

    • (As of 8/20/2023) At “Dragon Treasures” event, Redeemable for 180 “Dragon Gemstone”.

      • you can get Jawzahr for about $300.

      • 1. Go to “Valuable Event” > “Dragon Treasures”

      • 2. Jawzahr can be got for Dragon Gemstone x180 at “Dragon shop”.

      • 3. If you spin 216 times, you will always get “Dragon Gemstone” x180. (Because you can always get “Red Dragon Treasure” (=Dragon Gemstone x60) after you spin 72 times. )

      • 4. Need “Treasure Compass” to spin.

      • 5. Buy $99.99 Dragon Treasures Pack (included Treasure Compass x30) x3 pack with Double Coupon. (=Treasure Compass x180)

      • 6. Spin “Dragon Treasures”. If you spin 100, you will always get “Spin Bonus” Treasure Compass x30. (Total: x210)

      • 7. If you spin 200, you will always get “Spin Bonus” Treasure Compass x30. (Total: x240)

      • 8. This would allow for a total of 216 or more spins.


Sacred Dragon

  • Norway Ridge

    • Wonder Lv1 (= Top 5 in the Server War personal rankings, etc.)

  • The dragon of Thebes

    • Wonder Lv2 (= Become king twice, etc.)

  • Nidhogg

    • Wonder Lv3 (= Top 200 in the Battle of Constantinople rankings in one season, etc.)

  • Ladon

    • Dragon Egg – Ladon

    • (= Excellent performance in the All-Star Battlefield. Redeemed for 150 Galaxy Coins at the All-Star Shop in the Battlefield Shop.)

  • Amaterasu Dragon

    • Dragon Egg – Amaterasu Dragon

    • (= Excellent performance in the All-Star Battlefield. Redeemed for 150 Galaxy Coins at the All-Star Shop in the Battlefield Shop.)

  • Colchian Dragon, Ziz, Yggdrasil

    • Legendary Dragon Egg

    • (= Excellent performance in the All-Star Battlefield. Any of the dragons can be unlocked.)


7 How to Assign and unassign a dragon to a general

To assign a dragon to a general, open the general’s details screen and press the dragon symbol in the upper left corner. The same goes for unassigning.


Dragons are “WEAK” if you don’t train them


Immediately after obtaining, no buffs. General Attribute Boost is less than +10. You need to train it in the following ways.

There are 3 main ways to grow dragons.

  • Leveling Up (Feeding)

  • Refining

  • Talent Awakening


IMPORTANT – Plan for Dragon Growth First, you should concentrate on “Refining” your dragon. Until the equipment of the general is well developed, refrain from “Leveling Up” the dragons. You will need a lot of Lv6 and Lv7 materials and refining stones etc. to level up your dragon, but you can get more buffs sooner if you spend them on crafting and refining your general’s equipment first. Therefore, it is better to refrain from upgrading dragons until the general’s equipment is sufficient. As for refining dragons, you will have to be careful about how many gems, refinement stones, and badges you have left to use for equipment, but you can easily get a big buff (relatively speaking, compared to dragon leveling up). For example, even a level 1 Celtic Demon can get a buff of nearly +60% attack.


How to raise the dragon’s Level (Feeding)

By feeding your dragon, you can increase its EXP.

What can be given as feed changes randomly every 24 hours.

Examples of feeds – Refining stone, Resources, Gold, Lv6 Materials, Lv7 Materials, Source of Life, Badges, Medals, etc.


How to get Excellent Dragon Coin

Consuming Return Event (Super Feeding)

You can get them by feeding your dragons and earning scores during the “Super Feeding” event, which is a reduction in the consumption of dragon food. You will get 1 coin for every 145 scores (maximum 25 coins). You get 1 score for every 10000 EXP.


10 General Attribute Boost

Attaching a dragon increases the stats of that general. Thereby, it increases that general’s HP, Attack, Defense, & other “Buffs”. HP, Attack, & Defense “Buffs” Increase For Lv15 dragon: around 30% For Lv10 dragon: around 20% (Varies depending on the dragon) Formula: Buff increase (%) = Stats increase x 0.2 If stats increase is +6 -> +1.2% +50 -> +10% +100 -> +20% +150 -> +30%


The percentage buff value can be checked on the screen of the generals’ cultivate.

The stats increase depends on the type and level of the dragon.

Note: The values shown below are based on dragon Lv10.


Pasture Dragon

*Leadership / Attack / Defense / Politics

  • Celtic Demon – 100 / 100 / 100 / 100

  • Jawzahr – 100 / 100 / 100 / 100

  • Fafnir – 100 / 110 / 110 / 100

Sacred Dragon

  • Norway Ridge – 100 / 100 / 140 / 80

  • The dragon of Thebes – 85 / 115 / 115 / 115

  • Nidhogg – 80 / 140 / 140 / 100

  • Ladon – 118 / 118 / 102 / 102

  • Amaterasu Dragon – 115 / 110 / 115 / 80

  • Colchian Dragon – 110 / 130 / 100 / 90

  • Ziz – 105 / 110 / 110 / 95

  • Yggdrasil – 140 / 90 / 140 / 60

Reference: Incremental value per level

It varies from dragon to dragon, but it is roughly close to the following.


Example: Celtic Demon

Lv 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 Each Attribute +6 / +13 / +20 / +29 / +39 / +50 / +61 / +73 / +85 / +100 / +110 / +120 / +130 / + 140 / +150


11 Unique Skill

The number of skill items and percentages increases with the dragon’s level.

To see the unique skill, press on the emblem at the bottom right of each dragon’s detail screen. (Each dragon has a different design.)


Pasture Dragon

  • Celtic Demon

  • Lv15

    • Marching Ranged Troop Attack +50%

    • Marching Ground Troop Defense +50%

    • March Size Capacity +20%

    • General Survival Rate +100%

  • Lv10

    • Marching Ranged Troop Attack +25%

    • Marching Ground Troop Defense +25%

    • March Size Capacity +15%

    • General Survival Rate +100%

  • Jawzahr

  • Lv15

    • Ranged Troop Attack +40%

    • Mounted Troop Attack +40%

    • Holy Palace Deserter Capacity +20%

    • General Survival Rate +100%

  • Lv10

    • Ranged Troop Attack +25%

    • Mounted Troop Attack +25%

    • Holy Palace Deserter Capacity +15%

    • General Survival Rate +100%

  • Fafnir

  • Lv15

    • Marching Mounted Troop Attack +50%

    • Marching Siege Machine Attack +50%

    • March Speed +35%

    • General Survival Rate +100%

  • Lv10

    • Marching Mounted Troop Attack +25%

    • Marching Siege Machine Attack +25%

    • March Speed +30%

    • General Survival Rate +100%

Sacred Dragon

  • Norway Ridge

  • Lv15

    • Enemy Ground Troop HP -50%

    • Enemy Mounted Troop HP -50%

    • The death-turning-wounded rate of troops when they are attacking +10%

    • General Survival Rate +100%

  • Lv10

    • Enemy Ground Troop HP -30%

    • Enemy Mounted Troop HP -30%

    • The death-turning-wounded rate of troops when they are attacking +8%

    • General Survival Rate +100%

  • The dragon of Thebes

  • Lv15

    • in City Siege Machine Attack +65%

    • in City Ground Troop Defense +65%

    • Hospital Capacity +35%

    • General Survival Rate +100%

  • Lv10

    • in City Siege Machine Attack +40%

    • in City Ground Troop Defense +40%

    • Hospital Capacity +25%

    • General Survival Rate +100%

  • Nidhogg

  • Lv15

    • Mounted Troop Attack +50%

    • Ranged Troop Attack +50%

    • Enemy Wounded into Death when attacking +15%

    • General Survival Rate +100%

  • Lv10

    • Mounted Troop Attack +25%

    • Ranged Troop Attack +25%

    • Enemy Wounded into Death when attacking +15%

    • General Survival Rate +100%

  • Ladon

  • Lv15

    • Ranged Troop Attack +50%

    • Enemy Mounted Troop HP -40%

    • Enemy Troop Defense -25%

    • General Survival Rate +100%

  • Lv10

    • Ranged Troop Attack +25%

    • Enemy Mounted Troop HP -25%

    • Enemy Troop Defense -15%

    • General Survival Rate +100%

  • Amaterasu Dragon

  • Lv15

    • Marching Ground Troop Attack +50%

    • Marching Ground Troop HP +50%

    • The death-turning-wounded rate of troops when they are attacking +10%

    • General Survival Rate +100%

  • Lv10

    • Marching Ground Troop Attack +25%

    • Marching Ground Troop HP +25%

    • The death-turning-wounded rate of troops when they are attacking +8%

    • General Survival Rate +100%

  • Colchian Dragon

  • LV15

    • Siege Machine Attack +50%

    • Ranged Troop & Siege Machine HP +50%

    • Enemy Ranged Troop & Siege Machine HP -30%

    • General Survival Rate +100%

  • LV10

    • Siege Machine Attack +25%

    • Ranged Troop & Siege Machine HP +25%

    • Enemy Ranged Troop & Siege Machine HP -15%

    • General Survival Rate +100%

  • Ziz

  • Lv15

    • Marching Mounted Troop Attack +50%

    • Enemy Ground Troop HP -40%

    • Enemy Ground Troop & Mounted Troop Defense -40%

    • General Survival Rate +100%

  • Lv10

    • Marching Mounted Troop Attack +25%

    • Enemy Ground Troop HP -20%

    • Enemy Ground Troop & Mounted Troop Defense -20%

    • General Survival Rate +100%

  • Yggdrasil

  • Lv15

    • In-city Ranged Troop & Siege Machine Attack +?%

    • In-city Troop Defense +?%

    • In-city Troop HP +?%

    • General Survival Rate +100%

  • Lv10

    • In-city Ranged Troop & Siege Machine Attack +25%

    • In-city Troop Defense +25%

    • In-city Troop HP +25%

    • General Survival Rate +100%


12 Refine Buff

By refining your dragon, you can add four buffs of your choice.

Of all the benefits provided by dragons, I would say this is the one that provides the most benefit. For example, if you make all four the same item (such as ranged attack), you can get a +60% (~100%) buff just by refining. (Note: Theoretical maximum value. The actual value will be lower than that.)


Refine Limits Vary by Dragon

There is a difference of up to 40%, as follows.


Pasture’s Dragon – Celtic Demon – 60% (15% x 4) – Jawzahr – 60% (15% x 4) – Fafnir – 60% (15% x 4) Sacred Dragon – Norway Ridge – 80% (20% x 4) – The dragon of Thebes – 80% (20% x 4) – Nidhogg – 100% (25% x 4) – Ladon – 100% (25% x 4) – Amaterasu Dragon – 100% (25% x 4) – Colchian Dragon – 100% (25% x 4) – Ziz – ? – Yggdrasil – ?


Types of Buffs that can be granted by Refine

Battle

  • Attack (Ground, Ranged, Mounted, Siege)

  • HP (Ground, Ranged, Mounted, Siege)

  • Defense (Ground, Ranged, Mounted, Siege)

  • March Speed

  • March Speed to Monsters

Resource

  • Resource Gathering Speed (Food, Lumber, Stone, Ore)

  • Troop Load (Ground, Ranged, Mounted, Siege)

Subordinate City

  • Increases Gold Production Speed in Subordinate City

  • Increases Construction Speed in Subordinate City

  • Increases Training Speed in Subordinate City

  • Increases Troop Capacity in Subordinate City

How to Refine

To refine a dragon, you need Gems, Refining Stones, Badges, and Dragon Crystals.

The basic process is the same as refining equipment: each time you refine, four items and their buff values are randomly selected.

If there are any items you don’t want to change, you can lock them by paying the Dragon Crystal.


Refinement Cost (Example)

The following is for Fafnir. (It varies depending on the dragon)

  • Refine with Gems (1 time) – 400 Gems + 50 Refining Stones

  • Refine with Badges (1 time) – 5 Badges + 50 Refining Stones

  • Lock (1 item) – 5 Dragon Crystals


13 Talent Awakening

Each dragon’s talent will be unlocked when certain requirements are met, such as dragon level and pasture level.

However, after unlocking the talent, you will need to use gems, dragon crystals, and dragon source fragments to increase its level.

Dragon Source Fragments are available as rewards for the Battle of Constantinople (BoC) and the Battle of Gaugamela (BoG).


There are three talents for each dragon.


The first 2 are only effective for troops led by a general equipped with that dragon.


The 3rd is an active skill. This can be used at will and lasts for a certain amount of time. After using it, there is a certain cooldown period during which it cannot be used. (e.g., for Norway Ridge, effective for 4 hours. 24 hour cooldown after activation begins.)


Pasture Dragon Talent

Celtic Demon

  • Dragon Howl

    • Ranged Troop Attack (Max +20%)

    • Ranged Troop HP (Max +20%)

    • Requires: Celtic Demon Lv3

  • Lava King

    • Ranged Troop Attack (Max +10%)

    • The death-turning-wounded rate of troops when they are attacking. (Max +10%)

    • Requires: Celtic Demon Lv6

  • Occult Fire

    • Research Speed (Max +15%)

    • Construction Speed (Max +15%)

    • (Within 8 hours after skill activated)

    • Requires: Celtic Demon Lv10, Pasture Lv35

Jawzahr

  • Wings of Aurora

    • Ranged Troop Attack (Max +20%)

    • Mounted Troop HP (Max +20%)

    • Requires: Jawzahr Lv3

  • Star Shower

    • In-city Ranged Troop Attack (Max +25%)

    • In-city Mounted Troop Attack (Max +25%)

    • Requires: Jawzahr Lv6

  • Sun Devourer

    • Healing Speed (Max +20%)

    • Hospital Capacity (Max +15%)

    • (Within 8 hours after skill activated)

    • Requires: Jawzahr Lv10, Pasture Lv35

Fafnir

  • Seething Blood

    • Siege Machine Attack (Max +20%)

    • Siege Machine HP (Max +20%)

    • Requires: Fafnir Lv3

  • Dragon Guard

    • Marching Mounted Troop Attack (Max +20%)

    • March Speed (Max +30%)

    • Requires: Fafnir Lv6

  • Dragon Wings

    • Training Speed (Max +15%)

    • Healing Speed (Max +15%)

    • (Within 8 hours after skill activated)

    • Requires: Fafnir Lv10, Pasture Lv35

    • 6/16/2022 – Specification changed in ver 4.25.0

      • March Speed (Max +50%)

      • Monster Attack & Defense (Max -15%)

      • Requires: Fafnir Lv10, Pasture Lv40


Sacred Dragon Talent

Norway Ridge

  • Frost Power

    • Ground Troop Attack (Max +25%)

    • Ground Troop HP (Max +25%)

    • Requires: Norway Ridge Lv3

  • Fatal Frozen

    • Marching Ground Troop HP (Max +30%)

    • Enemy Ground Troop HP (Max -20%)

    • Requires: Norway Ridge Lv6

  • Domain of Ice

    • All Troops Attack (Max +30%)

    • Reduce All Troop Defense (Max -20%)

    • (Within 4 hours after skill activated)

    • Requires: Norway Ridge Lv10, Dragon Cliff Lv1

The dragon of Thebes

  • Flame Power

    • Siege Machine Attack (Max +25%)

    • Siege Machine Defense (Max +25%)

    • Requires: Thebes Dragon Lv3

  • Magic Shield

    • In City Siege Machine Attack (Max +40%)

    • In City Ground Troop HP (Max +30%)

    • Requires: Thebes Dragon Lv6

  • Guardian Wings

    • In City Troop HP (Max +40%)

    • Hospital Capacity (Max +10%)

    • (Within 4 hours after skill activated)

    • Requires: Thebes Dragon Lv10, Dragon Cliff Lv2

Nidhogg

  • Thunder Power

    • Mounted Troop Attack (Max +25%)

    • Mounted Troop HP (Max +25%)

    • Requires: Nidhogg Lv3

  • Relentless Thunder

    • Ranged Troop Attack (Max +20%)

    • Mounted Troop Attack (Max +20%)

    • Requires: Nidhogg Lv6

  • Source of Power

    • Attacking Siege Machine & Ranged Troop Attack (Max 40%)

    • March Size Capacity (Max +20%)

    • (Within 4 hours after skill activated)

    • Requires: Nidhogg Lv10, Dragon Cliff Lv3

Ladon

  • Dragon Fury

    • Ranged Troop Attack (Max +25%)

    • Ranged Troop Defense (Max +25%)

    • Requires: Ladon Lv3

  • Toxic King

    • Ranged Troop Attack (buff) (Max +20%)

    • Enemy Siege Machine Attack (debuff) (Max -25%)

    • Requires: Ladon Lv6

  • Dragon’s Blood

    • Enemy Ground & Mounted HP (Max -35%)

    • Enemy Ground & Mounted Attack (Max -35%)

    • (Within 4 hours after skill activated)

    • Requires: Ladon Lv10, Dragon Cliff Lv4

Amaterasu Dragon

  • Amaterasu Dance

    • Ground Troop HP (Max +25%)

    • Ground Troop Defense (Max +25%)

    • Requires: Amaterasu Dragon Lv3

  • Dragon Blade

    • Marching Ground Troop Attack (Max +40%)

    • March Size Capacity (Max +15%)

    • Requires: Amaterasu Dragon Lv6

  • Domain of Rivers

    • Attacking Mounted Troop & Ground Troop Attack (Max +30%)

    • Enemy Ranged Troop & Siege Machine Attack (Max -30%)

    • (Within 4 hours after skill activated)

    • Requires: Amaterasu Dragon Lv10, Dragon Cliff Lv5

Colchian Dragon

  • Claw of Corruption

    • Siege Machine Attack (Max +25%)

    • Siege Machine HP (Max +25%)

    • Requires: Colchian Dragon Lv3

  • Dragon Shield

    • Siege Machine Attack (Max +20%)

    • Mounted Troop HP (Max +30%)

    • Requires: Colchian Dragon Lv6

  • Immortal

    • All Troop HP (Max +30%)

    • Troop Death to Survival proportion when attacking players (Max +5%)

    • (Within 4 hours after skill activated)

    • Requires: Colchian Dragon Lv10, Dragon Cliff Lv5

Ziz

  • Flash Rend

    • Mounted Troop Attack (Max +25%)

    • Mounted Troop Defense (Max +25%)

    • Requires: Ziz Lv3

  • Fallen Star

    • Mounted Troops Attack (Max +20%)

    • Siege Machines Attack (Max +20%)

    • Requires: Ziz Lv6

  • Void Claws

    • All Troop Attack (Max +15%)

    • Enemy Troop HP (Max -15%)

    • (Within 4 hours after skill activated)

    • Requires: Ziz Lv10, Dragon Cliff Lv5

Yggdrasil

TBD


276 views0 comments

Recent Posts

See All

Comments


bottom of page